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The Art of James D. Sachs

Posted by Beamer

A game designer and programmer, James D. Sachs created his art using his Amiga, usually at lowest resolution (320×200). Amazing stuff. Makes me feel like I’m playing EcoQuest again.


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16 Comments Leave A Comment

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BOZACK says:

October 18, 2013 at 7:38 pm

THIS IS GANGSTA BIZ!!! SO CHEEZ I WANNA EAT IT!!
really dig that iceberg joint 2

BAABBOOOOMMM!!

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Tetsuo says:

October 19, 2013 at 4:23 am

“Sachs was the lead artist on the groundbreaking Amiga computer game Defender of the Crown from Cinemaware (first published in 1986)” -Wikipedia

nice. apparently, the guy also has an account twitter (1 tweet only)

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Max says:

October 20, 2013 at 8:27 pm

Thanks for the extra links Simon. I can’t imagine how long some of those must have took to make!

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Simon says:

October 20, 2013 at 8:45 pm

It’s slightly faster than it used to be as PC pixel art applications mean people can paint in the C64 restrictions using a Wacom tablet (or at least a decent mouse!). Back in the day, most people created graphics with a joystick! It still ultimately comes down to setting individual pixels though! The C64 also has much tighter restrictions than an Amiga and only 16 colours to pick from.

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