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The Art of James D. Sachs

Posted by Beamer

A game designer and programmer, James D. Sachs created his art using his Amiga, usually at lowest resolution (320×200). Amazing stuff. Makes me feel like I’m playing EcoQuest again.


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16 Comments Leave A Comment

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BOZACK says:

October 18, 2013 at 7:38 pm

THIS IS GANGSTA BIZ!!! SO CHEEZ I WANNA EAT IT!!
really dig that iceberg joint 2

BAABBOOOOMMM!!

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Tetsuo says:

October 19, 2013 at 4:23 am

“Sachs was the lead artist on the groundbreaking Amiga computer game Defender of the Crown from Cinemaware (first published in 1986)” –Wikipedia

nice. apparently, the guy also has an account twitter (1 tweet only)

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Max says:

October 20, 2013 at 8:27 pm

Thanks for the extra links Simon. I can’t imagine how long some of those must have took to make!

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Simon says:

October 20, 2013 at 8:45 pm

It’s slightly faster than it used to be as PC pixel art applications mean people can paint in the C64 restrictions using a Wacom tablet (or at least a decent mouse!). Back in the day, most people created graphics with a joystick! It still ultimately comes down to setting individual pixels though! The C64 also has much tighter restrictions than an Amiga and only 16 colours to pick from.