I’ll be doing an AMA (Ask Me Anything) session over at the Electronic Music sub on Reddit today, Monday, April 15th, 2013 at 1 PM PST. The AMA is listed as Tycho but being that it’s all the same thing, I’ll also be answering any ISO50 related questions you might have.
I’ll update the links here once the AMA is live. Hope to hear from you over there.
Space Dog Books is an interactive book publishing company that aims to introduce readers to new worlds through the use of touch-sensitive devices. Last month they released their first book app, Treasure Island – A Space Dog Book, and I was blown away by the experience.
I had the opportunity to speak with Tymn Armstrong, Art Director at Space Dog Books, and he was kind enough to share his thoughts on the project and give a behind the scenes look at the process of “creating universes in a digital world.”
Tymn: First off, thanks! It was a lot of work. Over a year of production went into making it and it feels so great to see it completed.
I think we’re starting with children’s books because they present more challenges than adult books. There is this misconception that children’s publishing is easy because it’s for kids but it’s actually quite the opposite. It’s an extremely competitive industry with some of the most talented people in the world of books. That said, we do have plans for books that are not necessarily children’s books. We don’t ever want to limit ourselves.
This is the first in a new series of interviews where one artist interviews another, five questions each. I’ve been on the road with School Of Seven Bells, hearing their daily interviews, and I’ve noticed too many similar questions keep coming up again and again. I’m hoping that the artist/artist format can give readers a better idea of what’s on the artist’s minds. I’ve also asked each artist to two songs which they’ve been listening to, all of which are posted above.
MUX MOOL INTERVIEWINS SHIGETO Continue reading →
catalogtree is a multidisciplinary design studio based in Amsterdam. Their work is instantly recognizable for its complexity and exceptional clarity; a combination not easily achieved. Their ability to compress large amounts of data into these gorgeous infographics is unparalleled. Joris Maltha and Daniel Gross are the designers behind catalogtree and I had the pleasure to ask them a few questions before I left for Tokyo. Their answers and some example work after the jump.
What were your goals when you initially set up shop?
We never really set up shop and in a way this is our goal. To not have a shop and be amateurs at what we do. Right now we’re working on a 232 meter long radio antenna and are building a crystal radio to receive a local pirate station. We have never done this before and have no idea if this project will succeed.
Late last year I had to pleasure of interviewing Danny, Marieke and Erwin of Experimental Jetset. Founded in 1997 and based in Amsterdam, Experimental Jetset is one of the most exciting and highly regarded studios working today. They create exceptionally beautiful work; immediately recognizable for its top notch quality and unique remixing of modernist principles and stylings. Their global renown continues to soar– most recently thanks to their part in Helvetica and the extreme popularity of their (now re-released) John&Paul&Ringo&George shirts.
A quick perusal of their website can easily turn into hours as you browse through their catalog of work and read their comprehensive descriptions of each project. In these descriptions, and especially in interviews, the depth of their reflection is astounding. They take great care to consider every perspective — whether it be a report of one of their own projects, or an answer to a seemingly basic interview prompt — their ability to discuss Design and work is as remarkable as it is fascinating. What follows is our discussion from November 2009. Enjoy!
I did an interview for the excellent Grain Edit blog recently and they’ve posted it up today. We covered a lot of ground from coffee shops and design to music production. There’s also a couple bonus shots of the studio in there. Check it out at the link below.