Twitter just rolled out a new profile design that allows you to add your own header banner. Pretty cool, but it’s hard to tell what looks best without fidgeting with it, then waiting. To make it easier on you, I’ve updated my Twitter PSD Photoshop template to the new design.
The profile images in the template utilize smart objects to make it easier to update all of the images in the template at once. The name/username’s in the tweets also utilize smart objects. Double-click to edit, then edit the contents and it will update all of the smart objects synced with it.
This template was built closely to Twitter’s current layout as of September 20th, 2012. Download the template below. Please share the PSD if you find it useful. If you have any questions or suggestions leave a comment.
It’s been such a long time since I posted! This is largely due to the fact that I’ve been head-down on my company’s most recent product, UberConference, for the last few months. UberConference is basically a visual interface for audio conference calling. You can see who’s talking, who’s on the call, and control it completely via the desktop (and soon mobile) UI. We recently won the TechCrunch Disrupt Battlefield competition — you can see our pitch and presentation here.
I haven’t written a process post in a very long time so I wanted to talk a little bit about the UberConference process here. I’ll talk about the UI development as well as the video work. Keep reading to see the rest of the process. You can follow me on Twitter here for more frequent updates. Oh also, for a good time, call (424)-226-3111.
Giving back to the community isn’t always as easy as finding and sharing great design. Sometimes it requires spending time doing tedious details of a Photoshop document… and that is exactly what I’ve done for you.
Here for your use is a Twitter UI Photoshop template perfect for mocking up your page before updating it live. The template is spot on with Twitter’s current layout. In the Psd, each of element set is grouped into its respective area based on the page. Each layer is also labeled and color coded. Twitter mockups should be a whole heck of a lot easier now, enjoy!
Twitter UI Photoshop Psd (4.9 MB) | Version 1.2 — Share this
These days there seems to be a never-ending stream of “next-generation” graphical user interfaces being by trotted out by experts. Unfortunately for us, most seem to be fundamentally flawed in some way or another. They’re usually too expensive, ergonomically unsound, or otherwise impractical for whatever reason. I’ve worked with multi-touch systems before and while novel, they never seem to live up to the promise of “mouse-killer”. Sure, Microsoft’s multi-touch tables might make ordering drinks all super futuristic at some point, but no one wants to use Photoshop for 8 hours on a Ms. Pacman table. It seems the humble mouse — that tired paradigm of human-machine interaction we’ve been shackled to for decades — isn’t going down so easily.
There is hope though. Today I saw a video outlining 10/GUI, a new kind of graphical user interface that “aims to bridge this gap by rethinking the desktop to leverage technology in an intuitive and powerful way.” Whether or not it can attain that lofty goal is anyone’s guess. What really struck me about this particular system was the pragmatism exhibited by it’s developers. They’ve mixed in a healthy dose of innovation with tried-and-true familiarity to come up with a very compelling compromise that has me wanting to see more. As a musician and graphic designer I wonder if a system like this could ever address all of my needs, but I suppose I’d have to get my hands on it to really know. The main problem with envisioning the potential success of a new interface like this is that the current software we all use was created for the mouse. It’s easy to dismiss 10/GUI when comparing it to how I am accustomed to interacting with my computer, but if the applications I use were rewritten with an interface like this in mind, who knows how powerful it might be.
At any rate, the video is worth a watch, it’s an exciting proposition and perhaps a glimpse of what’s in store down the road. The actual demo beings around the half-way point. Video
What do you think? When, if ever, will we see any of these next-gen interfaces in our workflow? Finally, if something like this was available now, would you use it? Sound off in the comments
You’re looking at the Xerox Star which “represented the most complete implementation of the ‘Desktop Metaphor’ of any system until the advent of mature Desktop graphical interfaces later on the Mac and PC/Unix/Linux in the 1990s” [source:digibarn] Digibarn has posted up several Polaroids from 1981 depicting the various facets of the Star 8010’s interface (a few of which are shown below). I don’t know what’s more amazing: how ahead of it’s time this GUI was, or how little the OS interface has changed in the past 28 years. This was nearly three decades ago and we’re still clicking folder icons and using archaic pointing devices. Where’s my Minority Report interface!? My wrist hurts.
Check out all the rest of the hi-res Polaroids here.
A friend that I used to work at Adobe with sent me this Adobe UI Gripes site yesterday. I really can’t say why I find it so amusing but maybe it’s just nice to see someone going through the same frustration I feel sometimes with Adobe apps. I guess when you’ve essentially monopolized the creative software market like Adobe, you make a pretty easy target for stuff like this. Anyways, it’s a fun read and there are gems like this sprinkled around here and there. I’ve encountered a lot of these before and just asked why, but I’m not sure I ever got as worked up as this. Link
Realistically, I really only have a few problems with CS4. At the top of the list would be Bridge. Somewhere around CS3 Adobe decided to cripple Windows machines and remove the thumbnail icon viewing capability from the OS file explorer thereby forcing you to use Bridge (pretty clever). This wouldn’t be a big deal, I actually like Bridge a lot, only problem is it crashes nearly every time I use it for more than 10 minutes. There’s a fix for 32-bit windows installs but not for 64-bit so we’re left with the generic icon when trying to browse PSD’s in explorer. A couple others would be the permanent hand icon mode (you’ll know it if you’ve encountered it…thankfully there’s any easy fix: reset warning dialogs, but why?) and the delay in dragging content from one tabbed window in Photoshop to another tabbed document, you have to hold that thing up there for waaay too long. How about you, what Adobe bugs do you love to hate?
I remember seeing the BumpTop desktop concept making the rounds a while back but today I came across a bit more interesting version. In it, BumpTop creator Anand Agarawala walks us through the interface and it’s various features during his presentation at the 2007 TED conference. The concept is obviously in it’s early stages and while this demonstration seems to highlight some of the more frivolous features of the interface, I think a lot of the ideas could be very useful in a future OS. My favorite part is when he dares to insult the sacred cow of OS X, pointing out that it’s essentially a more “lick-able” version of the “same old crap we’ve had for years” (i.e. Windows). You gotta love the audience reactions. Video Link
Note: Since this video is now almost 2 years old, a multi-touch interface is notably absent from his presentation. In the time since the original video Agarawala has updated and has a nice multi-touch BumpTop demonstration here.