ISO50

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64 Bit Photoshop!

Posted by Scott

adobe-cs4-stonehenge
A senior Project Manager at Adobe (John Nack) has announced on his blog that Photoshop CS4 will in fact be available as a  64-bit version on the Windows Platform.  What does this mean? The ability to reference all of your installed memory for one, that is assuming you are running a 64 bit flavor of Windows. Nack quoted that overall performance would increase around 8-12%. I would have to imagine that would get higher when working with very large files and a very large amount of RAM. You could theoretically have all of your temp data reside in RAM and never touch a physical swap drive. Above is a leaked screen-shot of CS4 which I’ve included simply to have a graphic for this post. I can’t vouch for it’s authenticity. (source) I have to say though, that looks just like CS3 and from what I remember from my time at Adobe, when I walked by the PS development area and saw some of the interfaces they were working on, they looked a lot different than this. Although this could just be an un-skinned development version, or it could be complete BS. During a search for this image I also ran across some articles stating that the program itself has been leaked onto the internets.

Here’s the scoop from the original source, John Nack’s blog.

So here’s the catch, and it’s a big one: OS X will not be getting 64 bit Photoshop. Crazy! As I have continually tested the speed of my OS X machine versus that of Windows XP using Photoshop, XP wins handily each time. This new development could widen that gap even further. But at the end of the day, OS X is light years beyond XP in terms of user experience and stability so I want to stick with it. But once CS4 comes out, if the speed tests are better by a significant margin I might have to make the switch back, because really, it’s all about raw performance when you’re trying to crank through the big files.

More on this as it develops.

Justice: DVNO

Posted by Scott


This So-Me directed video for Justice’s DVNO features a somewhat similar style to the Oscilliscopy Catalog from a couple days ago. Justin posted this in the comments and also included a link to a high res MOV version here.

The video is basically a remix of a bunch of old logos, some interesting stuff. I personally think the whole thing is a bit clean, would have been nicer if they did it with authentic techniques or just put a little more effort into grunging it up a bit. But perhaps they were going for this style, or perhaps they didn’t have the 2 years it would surely take to make this with mechanical video effects. At any rate, a fun clip, and below it is an interesting French spot featuring more of the same oscilloscope-styled graphics.

ISO50 Vs. Bjork

Posted by Scott

sketch10Bjork_Post
Stereogum asked me to design a cover for their latest tribute compilation. Entitled Enjoyed: A Tribute to Bjork’s Post, the collection features covers by the likes of Dirty Projectors, Xiu Xiu, and Atlas Sound to name a few. You may remember the post about Drive XV, the REM tribute, this is the follow up to that release.

In the spirit of the tribute album, they asked that I base my cover off the original. I really enjoy this sort of work as it’s a lot of fun to approach an existing composition and try to see it from another perspective.

Below is a taste of what’s in store. Check it out then download the full album for free from Stereogum!

Dirty Projectors – Hyperballad

Catalog 1961: Ocsilloscopy

Posted by Scott



"John Whitney’s demo reel of work created with his analog computer/film camera magic machine he built from a WWII anti-aircraft gun sight. Also Whitney and the techniques he developed with this machine were what inspired Douglas Trumbull (special fx wizard) to use the slit scan technique on 2001: A Space Odyssey."

This reminds me a lot of the 70’s network identification animations. Anyone know of a modern software emulator for this sort of effect?

via CreateDigitalMotion