Joan is a Vimeo user who likes to download high-resolution image sets taken by crew members of Expeditions 28, 29, 30 and 31, onboard the NASA International Space Station (ISS), and constructs short time-lapse videos.
I wouldn’t say bad dream or even trip would explain the visuals you’re about to see but more of a well orchestrated psychedelic outtake from the original 1950’s Johnny Quest cartoon coming to real life. The progress of Matthew Dear’s music this year are leaping over mountains on the creative realm, its doing to be hard to bring your A game now if you think a band can just go on stage and be unique and mysterious.
To realise the seamless 360° shots TMS developed and conceived their own unique camera system which enables to produce with a resolution of 17,720 x 1080 pixels. 7 projectors with 13.056 x 1080 pixels resolution.
The world that video projection has opened up, in terms of experiencing an environment, is truly incredible. Projects like this amaze and confuse me. On the technical end, there are so many puzzle pieces that have to fit just right, but then on implementation it’s simple and beautiful. We’re getting closer to full immersion of environments, whatever they may be, the future of this type of work is going to be incredible. I’d really love to experience something like this.
It’s been such a long time since I posted! This is largely due to the fact that I’ve been head-down on my company’s most recent product, UberConference, for the last few months. UberConference is basically a visual interface for audio conference calling. You can see who’s talking, who’s on the call, and control it completely via the desktop (and soon mobile) UI. We recently won the TechCrunch Disrupt Battlefield competition — you can see our pitch and presentation here.
I haven’t written a process post in a very long time so I wanted to talk a little bit about the UberConference process here. I’ll talk about the UI development as well as the video work. Keep reading to see the rest of the process. You can follow me on Twitter here for more frequent updates. Oh also, for a good time, call (424)-226-3111.
The amazing work of Australian artist and creative director Leif Podhajsky has been posted about here on the blog before, but I thought I would feature him again, this time as the subject of this week’s Weekend Inspiration. I have found myself revisiting his portfolio frequently over the past few weeks, In particular for his amazing album covers, as I’m working on a few myself.
He also launched the Melt Blog and has been experimenting with video and visuals.
I’ve been a fan of Ash Bolland‘s work at Umeric for a while now, but I only realized tonight that these scattered pieces I had kept coming back to over the years were all his. There’s something about the live action mixed with 3D that’s other worldy and strange that I absolutely love. Some of these organic models make no sense, but they’re beautifully designed and rendered and also amazing to watch interact with the environment. The four above sort of detail his latest work first, middle work second and third and oldest work last. Really love the sound design in the fourth piece.
Head over to his site to check out the rest of his work or Umeric’s Vimeo, it’ll be worth the half hour.