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IBM System Photography







Came across these really great shots via Colorcubic’s Flickr. The images were taken for an IBM catalog in 1964. Take note of the great compositions and use of bokeh in the first image. Not sure that IBM would let that fly nowadays. Also, the super warmth and contrast of the film really make those panel interfaces look stunning.

Seeing these images in spread form would be interesting. Rather curious whether or not the designer overlaid the type on them or if the images stood alone. In some IBM ads, it appears that type was both on and off the images.

Adidas Camera











It always seems that when something great goes away, we don’t realize how great it actually was until its nearly gone. Film is that thing. Although I wouldn’t say film is gone, it certainly has been on its way out. I know I’ve personally taken it for granted, but when I see cameras like this or the return of the Polaroid, it makes me want to experiment.

This camera by Steven Monteau is called the Guillotine / Adidas Camera and was intended for use shooting ultra-wide action sequences on 120 film. The effect that the three images as one create is really beautiful.

The way the camera works is by sliding the long angular strip that acts at your shutter quickly once to expose the film. The body is built out of cardboard and utilizes two winding knobs to wind the spool. I’m quite curious though whether or not there are stops so you know how far you’re winding the spool or if you have to guess.

Check out more of the process here

Atari Computer Concepts










You may find this entirely crazy but growing up I was only graced with the opportunity to play an Atari once. Even though I wasn’t born in the 70s and barely born in the 80s, the Atari console seemed really cool but I still never owned one. I hope I’m not the only one out there that wasn’t able to log hours on an Atari as a kid. Looking back at them now, I would have bought the 2600 in a heart beat for the sake of the small yet stylish wooden veneer accent.

These drawings were really making leaps and bounds between concepts. In some of the drawings parts were nixed and replaced with other ideas. The cooling fans for example get moved back and forth as the concept progresses. Seeing stuff like this is very inspiring; it gives me a target to aim at for progressing my own sketches for future projects.

Images via Colorcubic & Atari Museum.

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Obligatory designer clock



These clock concepts by Saikat Biswas fall right in place with the concepts of the Holga D—just awesome. The clock no has hands or even markings to show the time, instead it uses a bar that grows progressively larger as time passes. We’ve all seen a similar design in the past when waiting impatiently for a flash site to load. To me this is a very interesting way to show time and I probably wouldn’t be hesitant to mount this on my wall.

The size of this clock is about 12 inches in diameter with a depth of about .6 of an inch. It also runs on 2 AAA batteries and as something more to note, the “loader” looking bar is actually a thin disc inside the clock and not a digital screen.

Read the full process.

Zipper house










It always seemed odd to me that I never see these beautiful houses while out and about. But then again, if you have the money to build an amazing house, chances are you’ll have the money to properly gate it or purchase secluded property. In this case though, this house was built smack dab on a steep hill just outside of Seattle.

After coming across the house on Deforest Architect’s website I realized that I had seen it before while it was being constructed. By its looks at the time, it appeared substantially nicer than any of the surrounding houses. Because of that I had assumed it was an oddly placed office building rather than a home.

As you go inside the house it opens up with a modern, metal and wood theme. The wood is even complimented by the metal of two turntables and a mixer atop a small, raised cove above the living room.

Note: There is a skateboard deck giveaway going on at Wanken right now, you can enter here.

Apple Magic Trackpad



So Apple has just announced a giant trackpad titled the Magic Trackpad. It supports a full set of gestures; two-finger scrolling, pinching to zoom, rotating your fingertips, tapping is clicking, and so on—you get the idea. Of course it looks amazing because its an Apple product, but I question its practicality among designers/photographers. I get that Apple is trying to push technology into a more physically interactive realm but would you actually use this in replace of your mouse or tablet?

Personally I don’t think I could make the switch. I for one hate the trackpad for lack of control and use a mouse whenever possible. I think if I were to change my setup at all, I would probably have to add a tablet or purchase one of the new 12-Core MacPro’s.