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The New Yorker & Photoshop 3.0

Posted by Scott

staakeelectioncover.jpg

Artist Bob Stake used Photoshop 3.0 on Mac OS 7 to create this cover for The New Yorker recently. I guess you use what you know… The video above shows Bob progressing through the design, it’s a nice glimpse into another artist’s process. The whole story and more details are here. Via Gizmodo

11 Comments Leave A Comment

1

sean patrick says:

October 16, 2008 at 4:35 am

cute video. i wish more people would show their process like that. ahem….
maybe you should put together a video like that with one of your tracks behind it…

2

Antonio says:

October 16, 2008 at 6:58 am

Personally I think it’s silly that he still uses Photoshop 3. I think it’s even more silly that he creates something like this in PS and not Illustrator. It’s like using a kitchen knife to cut down a tree instead of a chainsaw.

3

Nicholas says:

October 16, 2008 at 8:09 am

One of the most interesting aspects of design process in my opinon is there are so many ways to solve problems. If you understand basic design principles and theory and the end product is a viable and satisfying solution, what does it matter what program was used or what tools were used to acheive the result. I think exploring various methods to design will only make you more dynamic as a designer. Now, I would not reccommend PS 3 to anybody, I was merely offering my thoughts on what some perceive as ‘not normal design process’ for lack of a better statement. I say shake up your routine and maybe you will discover something new. By the way, not sure how i feel on the analogy above. The kitchen knife would most likley break … Get it?

4

matt cooper says:

October 16, 2008 at 8:47 am

@antonio, the logical extent of your argument is that illustrators shouldn’t use pens and pencils.

After all they are an even more obsolete format.

5

Jonathan says:

October 16, 2008 at 11:08 am

“To each his own”

If Scott had not told us this guy used PS3.0, you probably would have never guessed it. Thats what makes every designer unique, we all have goals in mind, but we all use different approaches to get there. I thought Staake’s approach was really interesting.

If he’s running such old software tho, I wonder how he recorded a fairly contemporary video?? Hmmm.

7

danny says:

October 16, 2008 at 11:46 am

i don’t know about knives and chainsaws, but i think this guy could school all of us in a PS3.0 versus Illustrator CS4 match to the death.

8

frank says:

October 16, 2008 at 12:09 pm

Huh. Great illustrations but I don’t think I would hire this guy. “Hey Bob, great illustration. Can we get a version about four times that size to use as a poster? Oh what, we can’t? Because you DID THE WHOLE THING AS A BITMAP ON A SINGLE LAYER IN PS3!?” haha.

It’s cool that he has stuck to a process that works for him but the idea of all of those beautiful vectory looking illustrations NOT being vectors somehow really bothers me.

10

Declan O'Brien says:

October 17, 2008 at 8:49 pm

I’m all for working within technical limitations as it can at times encourage one’s creative thinking, but that’s not my impression in this artist’s case. I think the artist’s process actually inhibits the aesthetic. The flow of the forms just aint happening.
There’s no apparent advantage here as to why the artist is using old software.

11

Ron says:

October 27, 2008 at 1:06 am

The correct phrasing for Mac OSes before OS 8 was “System”, so its System 7, not OS 7.

Nerd alert!